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Thread: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]  

  1. #16
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    Re: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]



    Another poll finished so let’s see who did you pick this time. Nereid wins the race with 20 points. Both Apsara and Scylla got 15 points and receive the second place. The third one goes to the Sea Slime with 13 points. Mermaid is close behind with 12 points and Tritonia finishes with 7.

    Thanks for participating!

    Please note, these images are here to give you a general look of a specific monster girl type and the final version may be a bit different.

  2. #17
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    Re: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]



    Version 0.3 is up and ready for download. The full changelog is here and you can get the game here:

    Windows – Google Disk | Mega mirror

    MacOS X – Google Disk | Mega mirror

    Linux family – Google Disk | Mega mirror

    This release features a tech overhaul, including an attempt to address MacOS problems. A special note for Mac users - try running Yorna in the native environment and see if it plays fine. Testing on a virtual machine completed successfully yet live tech can be a bit different.

    Please, contact me if you encounter any kind of stability, performance or other issues.

  3. #18
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    Re: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]

    I’m releasing a hotfixed version of v0.3 due to a nasty bug sneaking into the public version. You can get the fresh build (0.3a) here:

    Windows – Google Disk | Mega mirror

    MacOS X – Google Disk | Mega mirror

    Linux family – Google Disk | Mega mirror

    If you don’t want to re-download the entire game you can swap these three files: Map - Map - Events. Place all the files inside the www\data directory (and confirm the overwrite). This fixes the problem with the baron’s scene. If you made a save inside the bugged H event map - use the ladder to get down to the first floor, just as you would normally do on the second floor.

    Sorry for the trouble.

  4. #19
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    Re: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]



    Whoa, the month was hectic with an artist rotating out of the development cycle. Still, the next version is ready for download. You can get Yorna v0.3.5 here.

    Let’s see what’s new in this update aside from the usual story package.

    H Scenes and art

    You can get new 4 new scenes. 2 base events, both of them with lewd and normal variations. We also added the first batch of new frames to the moth scene. You don’t need to re-unlock it, just you the gallery if you had it before the update. As I mentioned earlier scenes will get some love in the future updates.

    I postponed the third scene to November and it will be the third variation of the mansion “Maid Job” H event with Ada being… on top of things. More on this in the upcoming developer plans for November -> December.

    Mechanics and gameplay

    Version 0.3.5 has 2 new dresses for Ada: one for beating up the boss and the second one is available in Diana’s shop. Craftable dress features new mechanic – stealth. Using the active skill of this dress, you can ignore common enemies, as they can’t initiate the combat with Ada even if they catch her. Use it for resource gathering and puzzle solving.

    I saw the parity inside the cutscenes poll and will weight my ideas accordingly for the upcoming releases. 0.3.5 still has a pretty lighthearted mood for most of the cutscenes. This doesn’t mean there won’t be any cute or funny events in the future though.

    Your castle’s lab is finally up and running! For now, you can upgrade a bunch of trinkets but with time you’ll get options with weapons and armor too. Talk with the lab staff to access the upgrade menu and prepare to spend your cash together with the new material – focus crystals. To avoid various strange scenarios players should un-equip the item they want to strengthen. Otherwise, it won’t appear in the menu.

    A new type of game package

    Testing showed I can use online platforms to deploy Yorna for playing in browsers. Controls are the same, including mouse options and the game runs smoothly performance-wise. The problem for such deployment is underlying web server - sometimes Yorna’s logic breaks completely while other web servers allow achieving performance close to a local client.

    This means I will try several platforms for distributing the public version of Yorna and see how it‘ll go. If everything will be fine players will get another option to play the game without even downloading it. Yet no promises - it all depends on the platform and its staff.

    Small fixes and improvements

    Added a switch to bring the desert puzzle back to its original state. It’s on the northern wall of the room.

    Switched the “glow” effect material nodes have from white to red for the winter regions to make them more noticeable. Crystal caverns use sparks instead.

    Healing via the statue shrine will not force players to confirm the info message. Now you can use the statue and immediately move even with animations still playing.

    Fixed Sebastian’s special scene in the mansion. Now it correctly works for both lewd and normal variants without allowing players to trigger it twice.

    Re-linked the requirements for getting into Oni’s sand caves to finishing the first of Arthur’s quests – get him the Mothercare plant instead of overall clear. Some players got confused why their castle never progressed – that’s why.

    Ada and enemy skill changes. Previously mage path with spamming firepuff/fireblasts had too much value for 1 mana point.

    Added a note about saving before checking out the gallery if players used boss unlockable items after defeating them.

    Leary, Gabby and Calista no longer disappear before their cutscenes end so Ada doesn’t talk with an empty space anymore.

    Arthur will not only check if Ada has needed materials during the first update but also take them after player’s confirmation.

    Added a note about the mountains in the East to the help message when Ada talks about Oni’s caves.

    Spell blade now actually uses zoom-zoom sound during the attack – just as its description says.

    Stay tuned for upcoming developer's plan post.

  5. #20
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    Re: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]



    Hellhound wins the poll with a huge lead - 45 points and the new record. 2nd place goes to Vampire with 14 points while Salamander gets the third with 11. Manticore finishes with 8 points, Hinezumi with 7 and both Lava Golem and Chimaera end up with 6.

    Well, someone definitely wants to see a good girl

  6. #21
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    Re: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]



    An early release due to my business trip tomorrow. Otherwise, I can’t guarantee a stable connection tomorrow. The full changelog is available here.

    Version 0.3.5 is up and ready for download. You can get it here:

    Windows – Google Disk | Mega mirror
    MacOS X – Google Disk | Mega mirror
    Linux family – Google Disk | Mega mirror

    Don't forget to copy your whole save folder inside the new release!

  7. #22
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    Re: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]



    Yorna v0.4 is ready and you can get it here. Let’s see what’s new in the update aside from the usual plot + puzzle combo.

    Graphics and art

    H events will start the list. You can get 3 new base scenes, each with 2 variations - normal and lusty. There’s one scene for the boss, another one is for the common monster (minotaur) and the last one is in the mansion. I’ll see if the new artist will keep up with 3 scenes plan in the future.

    3 new dresses for Ada, now including passive skills and for the first time - a capped lewd level for one of the dresses. Passive skills will be active after learning them regardless of the current lewd stats. Players can get them like all other skills - by maxing out SP of the dress and don’t require any kind of special activation.

    Roughly half of the maps received an update. Some got bigger so dialogue sprites won’t cover the map characters during cutscenes - like Nymph’s forest. Others received shadow touch-up and fixing like Sand Caves region. Now the shading will react to everything under it, including environment and characters. I will try to upgrade the rest in the next update.

    Game mechanics

    Now you can try your instincts with new treasure hunting activity. After repairing the castle for the first time with Arthur’s help, a shady character will appear at the courtyard. He will offer you to buy a pack of maps with hidden goodies.

    Using the map in the inventory will bring up a small section of the map with an X - the right spot to dig. Use the shovel and get the loot! One of the new dresses is hidden in one such chest. Oh, and don’t worry - all treasures worth more than their price. New releases will bring more maps and hidden goodies.

    Castle changes and upgrades

    Your lab received 2 changes in v0.4. First of all, enchantment service is available earlier in the game - right after taming the fire crystal at Ayane’s shrine. Taming the air crystal will unlock an option to upgrade Ada’s weapons. The list includes puzzle and shop weapons, plus unique weapons like Fang and Spellblade.

    Mio, the oracle cat-girl, settles in Ada’s castle with new cutscenes including her teacher and a certain fairy. I remember some players wanted to see more serious scenes yet she’s too small and cute to be too serious.

    Small changes and fixes

    Fixed the herbal tea, now it doesn’t cause dress change loops if Ada’s lewd level became too low for equipping the previous dress. Grey uniform serves as the fallback option for such cases.

    Fixed the H scene with Sebastian and the piano. Now it correctly shows up in the gallery after unlocking.

    Cleared diagnostic tiles which sneaked into v0.3.5 and double-check v0.4.

    Increased the inactivity time for common enemies after touching Ada in sneak mode. I’ll think about switching off ”chase” behavior for the stealth mode in the next update.

    Tome of advanced alchemy now correctly applies the new recipes to all places where players can brew their own potions.

    Fixed some exit points in Sand Caves regions - now enemies can’t wander off the map grid.

    Added more random mini-events with characters for your castle. Now it will be a bit livelier.

    Leary correctly turns to face the player in her initial pre-combat cutscene instead of talking with her back facing Ada. Rooood.

    Added an obvious hint in the bridge section of the desert to point out that the vines are interactive.

    Fixed more than 100% cleared content in saved stats.

  8. #23
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    Re: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]

    Time flies and soon 2019 will arrive. Well, it Yorna proved to be an interesting experiment. Not flawless yet much more successful than League of Corruption and I’m still not done with it. Let’s see what v0.5 will bring aside from the usual story, scene and puzzle package.

    First of all, yes, it’s 0.5, not 0.4.5. As I already mentioned in the previous dev update - I’m not planning to drag Yorna to v27.1.054 and spend several years on it. What does this change mean? Players will get more optional content like minigames and secondary quests while the main plotline will be slightly bigger than before. So, nothing overly dramatic.

    Let’s push the minigames theme further - I think of resurrecting the ”almost blackjack” card game from League of Corruption and giving it a few tweaks. Like a comprehensive set of rules for a start. Different players had varied experience with the game based on several factors like their familiarity with the original blackjack, expectations, etc. This time I’ll prepare a tutorial for a smoother start.

    You can use it to get money, crafting ingredients and other useful stuff. Besides, it’s a great alternative to grinding even if the game doesn‘t push it to the extreme.

    The second big point will be tech support. Some players reported strange problems with Yorna freezing or crashing randomly. Everything points out to a system-engine pair which is rather troublesome because it‘s hard to diagnose and fix. Still, I’ll try to find a way and do something about it, no promises though. I’m not a pro coder and if the problem really is in the engine, it will be a tough nut to crack.

    I’ll do my best to finish with map updates in v0.5. Roughly half of the current locations got their updates in 0.4 yet I still have some work to do. For example, pine forest and desert zones need expanding so players could see exits and other interactive elements even with Ada’s sprite on the screen. I think it’s possible to wrap this up in the upcoming update and switch to other stuff.

    You can expect more cutscenes and interactions with monster girls inside your castle. I’m thinking about adding more rooms for newcomers. Something like a dorm where you can talk to the girls and see how they are doing. We’ll see how this idea will evolve other the time.

    Looks like that’s it for new features coming in Yorna v0.5 aside from spontaneous idea sparks like treasure hunting in v0.4

  9. #24
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    Re: Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]



    This time we have a really close fight for the 1st place. Tentamoss wins with 34 points while Lesser Devil is breathing down her neck with 33. 3rd place goes to Lilim with 13 points. Daemonete is 4th with 11 and Witch is close behind, sporting 10 points. The last place goes to Doppelganger - she has only 7 votes.

    This time we updated the record with 58 votes total! Thanks for participation and stay tuned for upcoming updates.

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